Design Ux

Design Ux interview prep.

The library content Coach uses to tailor reports for this role. Generated reports personalise this against the candidate's CV + the firm's context.

Behavioural questions to expect

  1. Walk me through your CV.
  2. Tell me about your most impactful design project.
  3. Tell me about a weakness, a failure, or feedback you've received and worked on.
  4. Why consumer internet design — and why this vs enterprise SaaS or pure brand?
  5. Which design area would you want to own, and why?
  6. Why the firm?
  7. How would you describe the firm's design organisation + product in your own words?
  8. How does design actually create value at a consumer-internet firm?

Technical concepts to master

  • Design process + the double diamond

    Discover + define (first diamond) · Develop + deliver (second diamond) · Prototyping + fidelity progression · Test + A/B + iterate

  • Design system + tokens + brand fluency

    Tokens · Components + motion · Brand fluency within the system · Governance + contribution + adoption

  • Consumer funnel + onboarding + engagement design

    Funnel + drop-off design · Onboarding + first-value design · Engagement + habit loops · Mobile-first + platform conventions

  • Accessibility + inclusive design + mobile

    WCAG 2.1 / 2.2 AA · Screen reader + keyboard + assistive tech · Mobile accessibility — touch + gesture + reach · Inclusive design (beyond disability)

Practical drills

  • Walk me through one of your strongest portfolio case studies — the user behavior + problem, the research, the process, the decisions, the A/B + outcome.
  • [Interviewer presents a screen or describes a flow.] Critique this design.
  • the firm wants to redesign mobile onboarding (or a key conversion flow). Walk me through your approach — the user journey, key screens, edge cases, and how you'd A/B-test.

Smart-question anchors

  • Team + scope — design team shape, what the role would own in 6-12 months
  • Design system + brand — current state, governance, contribution model, brand fluency
  • Research + A/B partnership — researchers vs designer-led, A/B cadence, how data shapes decisions
  • Accessibility + craft posture — firm's WCAG conformance, dedicated role, recent accessibility work
  • Critique + design culture — critique cadence, design reviews, shipping decisions

Sourced from

Interaction Design Foundation (IxDF) — UX Case Studies + Portfolio Guidance · hackajob — UI/UX Designer Interview Preparation Guide · Nielsen Norman Group — UX heuristics + research methods · Sheri Byrne-Haber — Discussing Accessibility in UX Interviews · Reforge — Consumer Onboarding + Activation + Retention curriculum · Material Design + Apple Human Interface Guidelines — mobile-first design conventions

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